Project Description
Raytracer with a user interface developed in C++ and Qt.

UI v1.1

Textures management is now available!

First Release

The first version of Malort is available. It supports basic primitives, materials and source lights. Malort can render using three levels of oversampling and in any resolution.

Future work

Here is what I'm working on right now :
  • Animations :



  • Textures and procedural textures

  • CSG (Constructive Solid Geometry)

  • Bump mapping :

  • Reflexion, refraction, Fresnel


Last edited May 28, 2011 at 12:30 PM by Bluesummer, version 5